Is deadside an MMO

¶ Welcome to the Deadside Wiki

Welcome to the Deadside Wiki! Here you fill find anything and everything related to Deadside. We have plenty of guides, detailed item stats, maps, and more. The wiki is constantly being improved and updated as time goes on, so be sure to pop in every now and then to check and see what’s new.

If you are looking for something that is not listed in this wiki, please let us know by sending us an email. The email address for this can be found back in the support section.

¶ ABOUT THIS GAME

Deadside is a hardcore multiplayer shooter set in a large open world with on a focus on constant PvP, and complex PvE against realistic enemies. Deadside aims to build an excellent open world survival shooter experience, while adding in new ideas to create a gameplay experience unique to Deadside. Built in the powerful Unreal Engine 4, Deadside looks good, and runs smoothly while doing it. The game is currently still in beta development, and will most likely stay in beta for at least another couple years. Bad Pixel Studios, the creators of Deadside, was a very small studio (~7-10 people) during the first three years of Deadside’s development. In 2022, Bad Pixel Studios was acquired by tinyBuild, a large publishing company, which has sped up development by greatly expanding the size of Bad Pixel Studios.

While the Deadside community may be small compared to other games out there, both the developers and players are very passionate. We hope you can see that yourself by looking through this wiki, created and maintained by both community volunteers, and active developers

¶ THE WORLD OF DEADSIDE

The world of Deadside is a large peninsula, that is populated by towns, campsites, military bases, and hostile AI. Players will eventually have access to an area of about 225 sq. km, entangled by a network of roads and rivers. While you wonder the map, there will always be something in sight to explore or loot. You might find a player made base, or a tunnel with some enemies preparing an ambush on the other side. You will meet other players, and it is up to you to try and make a friend, or to try and get some quick gear. If you get tired of running on foot, you can try and find a vehicle, at the risk of becoming a bigger and louder target. Once you find an area that you like, you can make it your home

¶ PvE EVENTS

If survival on its own isn’t challenging enough for you, there are various events that pop up in the game world. This can be anything from a crashed helicopter, to a convoy carrying a valuable case. Most events are guarded by dangerous hostile AI, who will not hesitate to fire upon anyone they see. If you manage to complete an event, you will be rewarded with high quality loot that you sometimes cannot find anywhere else. But beware, there are other players on the map that will want this gear too. These PvE Events have a secondary function, to draw players into a single area, creating organic PvP situations. Combined with the already challenging AI, you get a PvPvE experience that is completely unique to Deadside.

¶ WEAPONS

One of the main features of Deadside, is its gunplay. Each weapon is designed to fit a different playstyle, and with nearly 35 weapons in the game, there will definitely be one that suits you. There are many different tiers of weapons, ranging from very modern tactical rifles, to shotguns that haven’t been cleaned in a few decades.

Firearms in Deadside have very realistic ballistic trajectories, requiring the shooter to both compensate for lead, and drop of the bullet.

Weapons can be modified with attachments, and can even found with unique skins if you know where to look

¶ TRADERS & SAFE ZONES

While the open world of Deadside can be a harsh and dangerous place, there are places to find some safety. These are the Safe Zones, where players cannot damage each other. Inside of these two zones, are traders, and free storage. The traders sell most of what you need, but only for the right price. The free storage lockers provide an easy place for new players to safely store gear without creating a base. This is also where you can store your money for later. In the Safe Zone is where a lot of player interactions happen, so enjoy the interesting conversations, or, noises, happening there.

¶ BASE BUILDING and RAIDING

Deadside has a simple yet effective craft system that allows players to build bases, which provide storage, water collection, cosmetic clothing features, and a respawn point. Currently, bases have an “online-only” raid system. If you kill other players and they have a base, they might drop a raid token. This token, when activated, shows everyone on the server the location of the base, and it’s raidable for an hour. Bases are a large part of the gameplay of Deadside, and they will be expanded upon in the future.

Deadside is a hardcore multiplayer shooter set in a large open world with wide gameplay possibilities. Experience a realistic post-apocalyptic game environment filled with NPCs and other players. Deadside is all about balancing the dynamics of a shooter and the hardcoreness of survival games. The world of the game focuses on realistic aspects of life within the ruins of a dead civilization.
You won’t find zombies or radioactive bunny suits here.

The world of Deadside is a vast open space full of dense forests and abandoned settlements. Players will eventually have access to an area of about 225 sq.km, entangled by a network of roads and rivers. Early Access playable area will be limited to about 25 sq.km. The world is inhabited by various hostile and friendly NPCs. Exploring the forests, you can face a gang of cannibals just about to eat lunch. Or a group of wanderers trying to survive in a hostile environment. It’s completely up to you how to engage in these encounters. You might just make great friends, or your new rivals contesting the resources of the land.

MISSIONS

It’s a vast open world and in order to avoid getting lost and to keep themselves busy, players can use the map to see where armed bandits are raiding, areas being cleared by security forces loyal to the ex-government, or cannibals settling in abandoned villages. Anyone can take part in mass combat. It will not be an event with a limited number of players, anyone who wishes can go to the mission sector and affect the outcome of the battle. Battles with participation of NPCs and players can continue for hours and the reward will go to the one who can seize the prize loot after the mission is completed.

WEAPONS

The main features of our combat system are realistic ballistics and hardcore weapon damage.
Players will have at their disposal about 19 types of firearms and additional equipment (sights, flashlights, etc.) will be available (at the time of early access).

TRADE and “SAFE ZONES”

Among endless vast wastelands, wanderers will find places where they can buy ammunition, food and have intellectual conversations about the meaning of life. Maybe swap a story or two about hunting cannibals. Also, there are private lockers for players in Green Zones where they can keep a limited number of things they use for surviving. Green Zones will be places of trade and communication between players and friendly NPC traders.

BASE BUILDING and RAIDING

Deadside has a simple yet effective craft system that allows players to build bases and use them as shelters to store hard-earned weapons and equipment. Currently, bases have an “online-only” raid system. If you kill other players and they have a base, they might drop a raid token. This token, when activated, shows everyone on the server the location of the base, and it’s raidable for an hour.

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